(Indeed, the emergence of a permanent back catalog in a games industry that used to make a policy of forgetting its past is one of the most welcome developments I’ve had the pleasure to witness since I started this site.)īut when it comes to exploring the fascinating catalog of The Voyager Company, we’re kind of back to square one. And still more recently things have gotten easier yet, as most of the stuff I write about these days can be purchased as ready-to-run downloads from digital storefronts like GOG.com.
#REAL MYST MAZE MAP SOFTWARE#
In the middle years, things got a bit easier, as I could generally just share disk images of the software I wrote about for you to try out on the more mature emulators of slightly later computers. In the early years, that sometimes meant rolling up my sleeves and getting down in the weeds with the often-cranky emulators of now-obscure old computers, sharing ROM files and the like and even on one occasion packaging up a whole obsolete computer system in a (virtual) box. I’ve always done my best to facilitate that.
I’ve always hoped that some percentage of you will be inspired to check out some of the artifacts I write about for yourself, inspired to go on your own journey through digital history and form your own judgments about what you find there. I’ve always envisioned this history of digital interactivity as something of an interactive experience in its own right for its readers. I anticipate that there will come at least two more articles of this sort over the course of the next few years.īefore starting in earnest on this first one, however, some explanations are in order: As the “Part 1” in the article’s title would imply, I’ll be reviewing more of the Voyager standouts later, although not right away I’m still making my slow way through a rather large catalog. This article contains capsule reviews of ten of the discs that I most appreciate from the early years of The Voyager Company, along with some additional notes on their origins, courtesy of Bob Stein.